Now that I’ve finally covered Megazone 23 Part 1
properly, I can finally talk about something I’ve been dying to do for a while
now: its Robotech adaptation. A couple
of years back I reviewed Robotech: The Movie (Which you can check out here: http://gundamanimeblog.blogspot.com/2023/06/robotech-movie.html
). Short version, I hated it, a
lot. Boring, all over the place and not
really amounting to the highs of the Macross Saga or even the low bar set by
the Southern Cross saga, I can see why this has become the lost and forgotten
chapter of Robotech. The funny thing is
though: Megazone 23, Part 1 ended up being pretty disappointing on its
own. So much so that I think I’m finding
a new appreciation for the Robotech movie as a result…if I look at it as a
parody dub I shouldn’t take seriously.
The funny thing is, Megazone 23 could be a good foundation for a
Robotech story, it was just done the wrong way.
Point is, I wanna talk about how the original OVA was changed to fit the
Robotech mold. So after that long winded
intro, here are the Top 5 Changes made to Megazone 23 Part I for the Robotech
Movie.
Megazone 23’s main villain, B.D. is a military official
with his own hidden agenda for dealing with the mysterious force dogging the
Megazone and will stop at nothing to achieve his goals. He’s probably one of the more memorable parts
of the first part given how cool and confident he is compared to Shogo. In the Robotech Movie, B.D. becomes B.D.
Andrews, a colonel in the army of the Southern Cross. He’s killed off screen and replaced with a
clone under the command of the Robotech Masters, made to serve their plans for
conquest. It kind of takes away from the
nuance of the original B.D. in favor of a more straightforward, menacing
baddie.
Music is as essential to Robotech as the transforming
fighter jets. The music of Lynn Minmei
and Yellow Dancer are true jamming hits, much echoing the Anime they’re dubbing
over (Macross and Mospeda respectively).
Likewise, Eve’s music in Megazone 23 Part I is also pretty catchy and
memorable so it makes sense she’d be adapted for Robotech as another legendary
songstress. Robotech: The Movie takes it
a step further and infuses more original music to the mix and I’d be lying if I
said I didn’t like it. Heck it’s
probably the only thing about Robotech: The Movie I actually do enjoy. “In My Heart”, “Saved by Science” and “The
Future is Now” still find their way onto many of my Anime playlists here and
there.
#3-More Robots
Of the notes given to Robotech creator, Carl Macek, after
he showed the producers at Cannon Films the original Megazone 23, Part I, two
things stood out “Too many Girls, not enough Robots.” This would end up leading to Macek scrapping
the original idea to simply adapt Megazone into a side story to fit alongside
The Macross Saga. Instead, he moved the
events of the movie to become a prequel to The Masters Saga and began integrating
unused action sequences from Southern Cross into the films narrative. Trouble is while it does provide the wanted
action boost, Southern Cross is kind of dull compared to Macross or even
Megazone. Not to mention Southern Cross
is a not so good looking TV Mecha Anime compared to Megazone 23’s movie level
quality. Needless to say…not a great
plan.
As you’d expect by now from Robotech and Anime, the
source material is mostly being flushed down the drain unless youre the Macross
Saga. Megazone 23, Part I is no
different. Gone is the tale of a biker
trying to deal with a reality shattering discovery. Instead we follow another happy go lucky
biker who gets caught up in a conspiracy by a traitor in the UN Spacey to help
destroy the Human Race. It comes with
all the usual trappings and Robotech hallmarks from the reused stock music to
the hammy voice acting to leaps in story logic that make no sense. Makes you wonder what the original idea to
make the Robotech Movie just using Megazone 23 and the original Macross side
story route might’ve gone.
Oh man I cant believe they pulled this one off. The Producers of the Robotech Movie project
didn’t like that Megazone 23, Part I ended on a dour note. Thus not only did Macek incorporate the
Southern Cross footage, he also somehow got the animation studio The Idol
Company to animate an entirely new end battle sequence for the Megazone
components. It’s a wild feat and even if
it doesn’t save the movie overall, from a Megazone 23 standpoint, it’s
interesting to see this alternate ending where we get to see Shogo and Yui
reunited and even see some faces who disappear from the trilogy after Part I’s
ending. Some Megazone collections do
have this ending included as a bonus feature to and while it goes against
Megazone’s more somber tone, honestly it does fit the Robotech build as
intended so, that’s a win I suppose.






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