One year before the launching of the legendary Space
Fortress, the world is still locked in conflict. UN Spacey Pilot Shin Kudo crashlands on an
island whose inhabitants have formed a religion around a mysterious entity that
came to Earth before the dawn of man.
The power of this hidden treasure promises so much power than both UN
and Anti UN forces are desperate to gain it.
At the same time, a new breed of fighter jet is about to be unleashed,
one that will change the stage of war forever.
Released in 2002, just in time for the franchises’ 20
th
Anniversary, a Macross Prequel holds a ton of possibilities.
After all, there was a world war esque
conflict that resulted from the Macross’ crash landing and many of the original
series’ main cast were part of it in some fashion.
The promise of seeing the Variable Fighters
in their first sorties and in modern day animation is pretty enticing too.
The ingredients are there for something fans
have wondered about since they first met the Space Fortress and her crew back
in 1982.
However, Macross Zero goes in a
very different direction.
It has all of
the same hallmarks of past Macross entries but tries for a new kind of story,
one that both isnt the one we want to see and also one that goes against the
Macross grain so much it doesn’t feel like true Macross.
As I said, the Pre Zentradi War days are good starting
point for a prequel and the OVA starts off well enough with a look at how the
game of war instantly changed when Shin encounters his first enemy VF and is
totally outclassed by it. Heck, I’ll just get this out of the way, the 3D
animation on the VFs is freaking amazing.
Franchise Godfather Shoji Kawamori brings his beloved mecha series into
the new millenium with ample care and the enthusiasm of a kid who’s grown up
with Macross and wants to see it taken to the next level.
The dog fights are crazy intense with all the
maneuvers and missile spamming Macross is best known for.
The transformations between the VFs three
modes is also more seamless than ever before.
Probably the best sequence in the entire short series involves an almost
step by step breakdown of a full transformation of Roy Focker’s Skull laden VF
fighter from Jet to Battleoid mode.
And
all of this still holds up today, I might add.
I’ll give this to Macross Zero, it’s attention to detail and exciting
animation make it a far better looking Anniversary title than the rather
lackluster looking Macross II back in 1992 (the franchises 10
th
Birthday).
Ok, gushing over the visuals out of the way, onto
everything else that weakens an otherwise spectacular looking Anime.
Macross Zero has all the elements of
traditional Macross stories: the love triangle, the giant robots, music playing
a role in proceedings.
And while the
main Macross cast is absent, Roy Focker makes a very welcome return to the
franchise and his mere presence is enough to make anyone wonder why this OVA
isnt focused on him?
It makes sense he’s
one of the first test pilots of the VF and its so cool to see his Skull
Squadron fighter take to the skies again.
He even has a new/old love interest in cute scientist Aeris but really,
I was wondering where the heck Roy’s main flame from the original series,
Claudia, was.
Heck why cant we check in
on Misa coming up through the ranks or what battles Captain Gloval was involved
in (Maybe he met Roy during this time period too?).
Zero even provides a couple of personal
rivals for Roy and Shin in the form of Roy’s former mentor DD and the
incredibly sexy Nora.
A fierce
competition between these two sets of pilots could provide all the plot needed
for this OVA (even if it came up shorter than five episodes).
All of this leads me into the story and the new
characters. The three leads: Shin, Sara and Mao, make up the central love
triangle of the Anime.
Shin is fine, if
a little bland and unexplored.
Sara is
so uptight and so dedicated to her religion she might as well be a zealot.
Granted she has reason to want nothing to do
with the outside world but she’s a far cry from the bad ass Misa Hayse
type.
Only Mao offers a bit of fun to
break up the overly seriousness of Sara’s uptightness and Shin’s
blandness.
In fact, she and Roy are the
only characters I really liked in the whole OVA.
As for the story, Zero tries to do a more
spiritual/supernatural take and…yeah it never caught on with me.
Listening to Sara spout scripture about Kadun
and Birdmen got old very quickly and the way things escalate with these lost
artifacts, by the time we got to the finale, I realized this was more in line
with Rahxephon than Macross.
Also,
everytime Sara went on and on about Shin and his people bringing the end of the
world to their island, all I could think of was “Wow…wait til a year from now
when the Zentradi show up.”
I felt no
connection to most of this new cast and instead kept thinking of ways to rework
the story to fall more in line with Macross and become a story I wanted to
watch and enjoy outside of the action.
Lastly, there’s the music, a key staple of any Macross
endeavor.
Now I’ll admit following up
the triple threat of Lynn Minmei’s catchy tunes, Yoko Kanno’s legendary score
and the Jrock hits of Basura and Fire Bomber isnt easy.
And Macross Zero does have a soundtrack that
fits with its tropical setting and the more spiritual elements of Sara and her
people (some of which are very beautiful).
But still, I missed the futuristic sound Kanno brought to Macross Plus
and the lack of a true pop theme kind of bothered me.
Yes this is before Music was discovered to be
a key weapon against the Zentradi but still.
Oh and for some reason one of the action tracks combines scores from two
different Hollywood movies: Starship Troppers and the Brendan Fraser Mummy
Movie…what’s up with that?
And again,
the music feels closer to Rahxephon, especially in the finale…which is fine for
another Rahxephon take, not Macross.
Macross Zero has a title with a lot of possibility and
promise for a prequel.
And while the
action is gorgeous and thrilling, the OVA doesn’t take advantage of those
possibilities, instead trying to do something wildly different with its story
and characters rather than show us a larger look at the final days of the last
big war on Earth before the Zentradi arrived.
I found myself groaning a lot whenever we cut away from the action to
Sara gripping about ancient prophecies and stuff that really doesn’t matter
given how things end up in the original series for Planet Earth (aka not good).
Sure, it’s good to have Roy back in the pilots seat once again and he’s in the
OVA a lot.
I just wish the rest of his
fellow future Super Dimension Fortress Macross crewmates could’ve joined him
for a proper origin story rather than this ultimately forgettable side story
that pushes for new boundaries but never comes close to reaching the heights of
its predecessors.
5/10
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