The sleepy town of Raccoon City is about to get a nasty
surprise. Returning home for the first
time in years, Claire Redfield finds herself trapped as a viral outbreak
ravages the small town, turning its denizens into hordes of the undead. At the same time, a simple search and rescue
mission finds Claire’s brother, Chris, and his S.T.A.R.S Alpha Team walking
right into ground zero of where the nightmare began. With time running out
before both are overrun, the Redfield siblings and a small group of survivors
must band together to reunite and escape before its too late.
While it might be the most financially successful Video
Game Movie franchise of all time, the Resident Evil films have never been
anything but “meh” at best, terrible at worst.
Critics wrote them off as more dumb, visually overblown action fare and
longtime fans of the franchise decried them for ignoring most of the original
storyline from the games while pushing their favorite characters to the side in
favor of the super powered but dull movie exclusive protagonist, Alice.
Well with Paul W.S. Anderson’s Resident Evil
saga finally over, the time has come to relaunch Resident Evil and properly
this time.
Welcome to Raccoon City
attempts to give franchise fans the experience they’ve longed for with the
characters they adore.
Is this reboot
what the film series should have been from the beginning?
From the first few minutes of the film alone, you can
tell the filmmakers wanted fans to know they were going to try and adhere
closer to the games than before.
Iconic
locations like the Main Halls of the Spencer Mansion and the RPD make welcome
appearances and there’s plenty of tiny Easter Eggs for eagle eye fans from
costume recreations to simple items like keys and ammo boxes.
Naturally, several of Resident Evils most
popular monsters appear too like Zombie Dogs and Lickers and man the Lickers
look even better than ever.
Welcome to
Raccoon City even goes a few steps further by setting the events of the film in
the proper year they took place in the games, 1998.
That means tons of references to staples of
the decade: Blockbuster, Walkmen, Nokia Phones and Palm Pilots, the movie never
misses a chance to remind us the 90s were cool.
The attention to detail is fine from an aesthetic end but I wouldn’t say
it makes Welcome to Raccoon City truly great.
After all, you can recreate Chris’ look from the HD Remake game but when
Jill snatches a sandwich from Wesker and says “This is Jill’s Sandwich now,”
you know the movie is gonna be a bit painful at times.
If it’s one thing Welcome to Raccoon City absolutely
nails it’s the atmosphere.
This feature
is a step back from the loud and boringly bombastic action spectacles of the
Anderson Saga.
Raccoon City might not be
as big as its normally presented in the games or earlier films but the
abandoned, darkened, rainy streets all add to that growing feeling of dread and
the fact that even before the T-Virus gets rolling, this isn’t a fun place to
live.
While it does work in the movies
favor, it’s also a double edged sword.
It takes almost an hour for the chaos to kick in and while dialing back
the action compared to previous films isn’t a bad thing, Welcome to Raccoon
City dials them back a bit too much.
In
a one hour and forty seven minute feature, there’s hardly any action in the
first hour and when it does happen from that point on, it's pretty brief, over
before you know it.
Terror is fine, it’s
Resident Evil after all.
But excitement
is also a key factor in its success and most times, Welcome to Raccoon City is
just begging for something exciting to happen for more than a few seconds. You
can also tell the movie is working with a reduced budget compared to past
outings.
The abandoned, rainy streets
are fitting but the number of infected in Racoon City is minimal and the
aforementioned Licker and Zombie Dog, there’s only one of each plus a couple of
other Monsters that appear.
It makes
this adaptation of one of the most important events in Resident Evil history
feel way too small and unimpactful (I cant believe I’m thinking Resident Evil:
Apocalypse was the better representation).
Cast wise, I like most of the choices here.
While they share criminally few scenes
together, Kaya Scodelario and Robbie Amell are both great as Claire and Chris
Redfield and they have fun chemistry together as estranged siblings but
siblings nonetheless.
As Welcome to
Raccoon City adapts the first two games of which the Redfields were lead
players in, theyre both at the center of these two halves of the movie as
well.
Scodelario has the more central
role as Claire and some of the more dramatic and emotional moments of the film
too.
I liked her as Claire, able to make
her a both no nonsense bad ass but also a young woman still dealing with the
trauma of her childhood that caused her to abandon Raccoon City in the first
place.
I’ve always liked Robbie Amell
and he’s a great, early days Chris.
He
mostly handles the action side of things and actually gets the most visually
and creatively shot sequence of the whole film, true Resident Evil moment
there.
Tom Hopper plays a very different
Albert Wesker, more early days and less meglomaniacal than his Video Game
counterpart but he’s fun.
MVP of the
casting is definitely Avan Jogia as Leon S. Kennedy.
Leon serves mostly as comic relief in the
movie but his moments are genuinely funny and Jogia makes it work nicely.
The only two characters who feel woefully
underdeveloped and underutilized are Jill Valentine and William Birkin, played
by Hannah John-Kamen and Neal McDonough respectively.
Jill feels like she’s barely in the movie and
when she is, she’s mostly there to pin over Wesker.
As for McDonogh, he can play an amazing bad
guy but he never gets a chance to go full ham until the last bit of the
movie.
Before then, his motivations are
sparce and unexplained.
All in all, not
everyone gets a lot with their roles and how theyre portrayal is handled will
vary from fan to fan.
But they do what
they can and everyone is far better served than in the Anderson movies (no
Alice to steal anyone spotlight).
Like I said back in the casting comments, this movie
adapts the storylines from the first two Resident Evil games: The Spencer
Mansion Incident from RE1 and the Raccoon City Disaster from RE2.
While it doesn’t do the worst job divvying up
time between these two equally important plotlines, you do get the feeling that
one has a higher priority than the other and that’s Claire’s story.
We spend most of the film with her and learn
more about her history than anyone else in the movie.
Chris gets a couple of small character snippets,
including a movie only tie in to the Birkin family and barely gets any more
info beyond that.
The only other
character who gets any real screentime dedicated to their individual plot is
Wesker and its so rushed you hardly learn anything from it.
Admirable as it is that the film tries to
tell multiple tales at once, I think Welcome to Raccoon City should have chosen
one lane and stuck to it.
Personally, I
would’ve gone with Raccoon City because A. it’s in the title and B. the Mansion
got a passable adaptation already in the first Resident Evil movie.
Not to mention with how slow the build up to
the outbreak is, the last 45 minutes are rushed like crazy, leading to a last
act that’s suddenly realized the movie is almost over and it now has to work
overtime to tie everything up as best it can.
And while it does have some moments, the ending is probably the most
underwhelming part of the whole movie.
Is Resident Evil: Welcome to Raccoon City better than the
films that came before it?
Is it the
true Resident Evil experience fans have always wanted on the big screen?
Ehhhhh… honestly, I think the first Paul W.S.
Anderson movie is a fun watch if you look at is as a stand alone film and not
the beginning of a terrible franchise.
So that would make Welcome to Raccoon City maybe my second favorite film
in the franchise then. Yeah it has all the characters but it doesn’t do
anything deep with anyone outside of Claire.
The scale of the movie is so small you can feel it was made on a reduced
budget.
The Monsters, locations and game
references are there but you wish they did more with all of them.
I’d say this is a good second draft of what a
Resident Evil movie could be but there’s a lot of issues that need to be
addressed with pacing, character development and expanding the action just a
little bit.
It’s a step in the right
direction, but not the most rewarding trip to Raccoon City I’ve ever had.
Maybe next time.
5/10
No comments:
Post a Comment