We’re only a couple of weeks away from the debut of
Mobile Suit Gundam GQuuuuuX. Anticipation
for this one is at a fever pitch, especially after the box office results of
the GQuuuuuX: Beginnings movie both in Japan and in the US. Clearly everyone is ready for this long
overdue union between the minds behind Mobile Suit Gundam and Neon Genesis
Evangelion. One question on my mind is:
how big of an impact will this have for the franchise? And can it measure up to other shows that stand
as the core pillars of the Gundam multiverse.
To explain a bit further, we have todays Top 5 Wednesday as I share my
picks for the Top 5 Gundam Series with the Biggest Impact/Influence on the
Franchise.
For Gundams first foray into the 2000s, Sunrise needed to
reinvigorate the franchise in a big way following the disappointing
performances of After War Gundam X and Turn A Gundam (both of which are seriously
underrated). This gave birth to Mobile
Suit Gundam SEED, which brought the franchise roaring into the new millenium of
Anime. Fans quickly gravitated to the characters
and music and themes of the series, most of which were heavily influenced from
the original Mobile Suit Gundam. The
cast of SEED remain some of the most recognizable in Gundam and the love for
this entry is stronger than ever given the massive success of Mobile Suit
Gundam SEED Freedom and the announced prequel that’s now in production.
Many have followed but Mobile Suit Gundam still stands as
a huge game changer for Anime as a whole.
This was the Mecha Anime that showed what would happen if Humans used
Giant Robots to fight each other, not Aliens and it wasn’t pretty. This is the show that introduced us to every
major staple of the franchise from the young and unsure protagonist to the cool
as hell rival with the cool as hell mask to the real world themes and messages
of anti war that still stand the test of time today. It might not have been successful at first
launch but 46 years later, Gundam still stands and is widely recognized alongside
Macross and Evangelion as the Mecha Anime that changed Mecha Anime forever.
By the time G Witch arrived, it became the shot in the
arm the Gundam Franchise needed in nearly a decade. While many of the classic themes and tropes
are present, G Witch shook up the formula with a school days setting, a focus
on corporate espionage/wars, and one of the strongest central romances in the
franchise through Suletta and Miorine. G
Witch became one of the most talked about entries in all of Gundam and not just
by Gundam fans. Thanks to the new
additions and tweaks to the formula, it became more accessible to fans outside
of the Mecha genre. I have no doubt
that G Witch’s success is part of what has people excited for GQuuuuuX and how
the franchsie will reinvent and reinivigorate itself all over again.
This one is the stuff of legends. While Gundam Wing was very
popular in Japan, it’s its success in the US that changed everything for the
franchise. For the first time, Gundam
was on the world stage, expanding it’s influence and reach to a new generation
of fans who had never heard of Gundam until then (myself included). Toonami promoted and aired the mess out of
it, making Gundam Wing one of their most watch programs in Toonami
history. The results of Wings runaway
success can be seen in other Gundam entries like SEED, 00 and Iron Blooded
Orphans especially when it comes to the use of the bad boy team line up. Actually, until G Witch, Gundam didn’t have
as quite a momentous reach as it did when Wing reigned supreme.
For all of the popularity of Wing and SEED, neither would
be around if Zeta Gundam hadn’t taken what worked in Mobile Suit Gundam and
took it to the next level. Everything
that worked in the original 1979 series was expanded upon: the story was darker
and edgier, the characters more flawed and interesting, the battles bigger and
bloodier and the finale, yikes even Iron Blooded Orphans put their notes from
that finale to good use. Zeta Gundam
took the renewed interest in the series thanks to Tomino’s Compilation Trilogy
of the original series and ran with it, basically finishing the book on the tropes,
story and character beats that Gundam is still using as their chief playbook to
this day.
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