2029 AD, Newport City.
With her team formed, Motoko Kusinagi is now free to carry out
investigations as she sees fit.
Following an operation to settle a hostage situation, an unexpected assassination
attempt claims the Japanese Prime Minister and an old friend of Motoko’s. Justice and vengeance take hold as Motoko
begins to look into the case with the help of her new team. But in this world of man and machine,
organics and ghosts, nothing is ever what it seems. The seeds planted in this case will sow the
seeds of Motoko’s future and see the birth of Section 9. This is where the beginning reaches it’s end.
I managed to catch a special showing of this the other
night and figured id give it a review.
Ghost in the Shell: The New Movie, is the feature length final chapter
of the story begun in Ghost in the Shell: Arise. It is it’s own stand alone entity and has
nothing to do with Kenji Kamiyama’s hit Ghost in the Shell: Stand Alone Complex
universe. It may look different but this
is still the Ghost in the Shell was know and love in the world of Anime.
I have to note this right away: I have only seen three
episodes out of the four part Arise series.
So while I had a good understanding of most things like how Motoko formed
her team, I was a bit unsure about several story elements: why wasn’t she
working with Aramaki yet? If she wasn’t why
does she still have 4 Logicoma tanks?
Things were iffy between Motoko and Kurutsu but what happened to generate
so much animosity between them? Short
version, if you haven’t seen all of Arise, you’re going to be lost.
I will say that even if you pull those problems away,
this is still a very solid Ghost in the Shell kind of story. The action is loud and over the top as ever,
the cybernetic ethics talks are as deep and confusing as they’ve always
been. What I did enjoy most was actually
seeing Motoko’s Proto-Section 9 work as a well oiled machine. Those of you who kept up with my Stand Alone
Complex reviews know that I harbored some harsh criticism towards some
characters for kind of just being there and not really contributing much to the
series. In this film, Batou, Togusa,
Ishikawa, Paz, Borma, Saito and Motoko all played together nicely. They aren’t perfect but theyre still just starting
out (Motoko needing to calm down Saito’s itchy trigger finger). One of the best scenes of this strong
developing bond is when Togusa calls Motoko and Batou together to discuss a
case in person, sharing a meal, rather than talking via a chat room hub like
always. Motoko doesn’t get it, Batou
teases Togusa, this is something that I felt Stand Alone Complex lacked
actually, a sense of real comradery and team work as it mostly fell to one or
two people to get cases done, usually Motoko herself.
The animation is a mixed bag. For the most part it’s just a more polished
version of Arise’s already well rendered visuals. There are several animation cues back to
Ghost in the Shell 2, especially with the chat room scenes. Character design wise, everyone except for
Motoko looks a lot closer to their original Manga counterparts than ever before
(plus Paz smiles, did I ever expect to see that?) Our leading lady, imho, has never looked
better. It may have taken me a while to
accept the new haircut and younger looking face, but Motoko was on her A-Game,
design wise anyway. Her combat uniform
looks great and I loved her red jacket and pants look, way better than her SAC
look. Still there were some moments
where the animation took a dip into a more cartoony realm, this went especially
for wide shots featuring two opponents fighting.
The story…well to be honest I’m kind of lost on it but
that’s Ghost in the Shell for me. I’d
never want any entry in this franchise to dumb things down for me and I’m glad
it doesn’t. It keeps the chats at decent
length and makes you think even when you don’t know what’s going on. Bare bones version: someone is committing
terrorist acts using a familiar face and it’s up to Motoko to stop them. As iterated above, it’s not that simple and
again that’s not what Ghost in the Shell does.
And to balance things out, we get some of the best action ever with the
hostage rescue scene at the beginning and the Proto Section 9 smack down
against their enemy in the films finale.
It’s great watching everyone work together as a team and Motoko can
still throw down no matter how many times she gets an arm shot off (seriously
it happens so many times in Arise id feel bad if she didn’t care). Plus you gotta love the in battle banter like
when Batou complained to the Logicoma about not having a cockpit and the poor
robot screaming “YOUR SUGGESTION IS BEING PROCESSED!!” as it evaded fire.
Ghost in the Shell: The New Movie was a fun return to a
new take on a familiar world. I think I warmed
to this more than I did Stand Alone Complex really. But I wont be able to make a full decision on
that until I see the rest of Arise, which will hopefully be soon. And if anything, you have to watch the final
five minutes of the movie. It was one
amazing, smile worthy surprise to see one of the most infamous scenes in Anime
brought back once again, a particular scene from the original 1995 Mamoru Oshii
Ghost in the Shell film. Stand Alone
Complex also nodded to this scene…but The New Movie did it better. Heck, I really liked this one and hope to see
more from this particular incarnation soon.
8/10
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