Well it only took me the better part of the year and
lucky timing on a Prime Day Deal but I finally got my hands on an Xbox Series X
and it should surprise no one the first game I got for it. Yes Dear Readers, IVE FINALLY PLAYED RESIDENT
EVIL 4 REMAKE!!!! Even being fully aware
of spoilers and game play vids, getting to play this myself after months of
waiting is still such an amazing experience.
RE4R has truly lived up to the hype and far surpassed the original
Resident Evil 4, a damn near perfect game made better. And since Resident Evil always has an open
invite to visit the Gundam Anime Corner, it’s time to talk about what I love
about this game so much and why I have hardly stopped playing since I got my
hands on it. Ready your Knives, Grapple
Guns and Hand Guns, let’s get into the Top 5 Best Things About Resident Evil 4
Remake.
Continuing in the same vein as the Remakes of Resident
Evil 2 &3, RE4R modernizes the combat of the original game, which itself
was a reinvention of the fixed camera tank control setup of earlier titles in
the series. You now have more freedom
with the camera and, most importantly, the ability to move while aiming…which
I’ll admit I hardly use out of old habits.
Leon and Ada also have harder hitting melee attacks when they have to
get up close and personal and, oh yeah KNIVES BLOCK CHAINSAWS!!!!! Granted, there is the drawback of your knife
taking too much damage and needing to get repaired or replaced by another
slightly weaker model for the time being.
All of these little quirks and more feel like RE4R is continuing in
evolving the combat of its Remake predecessors and it feels simply perfected
here, which is good because the enemies are a lot more intense than they were
before.
It seems as if Capcom took the criticism over the amount
of content cut from RE3 Remake to heart.
RE4 Remake retains all of the set pieces and locations from the original
but expands on all of them. Locations
like the Village and surroundings lake area and the Castle can all be explored
virtually at ones leisure and as more sections are unlocked, you can backtrack to
discover more hidden bits of lore and treasures. There’s also the added bonus of mini quests
from the Merchant that can earn you exclusive currency for super rare
items. Point is, obviously you’ve got a
mission to accomplish saving the Presidents Daughter. But it’s easy to get lost just looking around
and every playthrough I’ve done since I started playing has yielded new
unknowns to be found.
#3-A Closer Connection to Past (and Future?) Games
While the original RE4 acted as a stand alone affair, the
new version leans heavily on the past shown in the other remakes. Leon still has Racoon City on his mind as he
carries with him the knife given to him by Marvin in Resident Evil 2
Remake. There’s also better attempts to
have Leon work out his unfinished issues with Ada rather than just saying “oh
hey you’re here” and leaving it at that.
The mission to save Ashley feels like a redemption arc for Leon, who
felt he couldn’t save anyone in the city he was supposed to protect six years
ago. Then there’s the inclusion of more
Albert Wesker in Ada Wong’s Separate Ways, which itself sets up potential
directions for where things could go in this new Remake Universe, making RE4R a
true piece of a larger puzzle.
#2-Separate Ways
Though it wasn’t included at launch, when Leon told Ada
“I think we both know this is where we go our separate ways,” fans knew it was
coming. Late September brought the long
awaited Separate Ways Ada Wong Campaign and I’m not gonna lie, I’ve been
playing it more than the main campaign.
While Ada’s performance is…something (her VA has gotten a ton of flack
and I don’t feel like adding to it), it is so much fun to play as the
Spy/Mercenary. Her grapple gun meele
makes her feel almost superhuman and its easy to get distracted by her in any
of the outfits she wears during the campaign (including an update on her iconic
RE4 Red Dress and her RE2R Red Mini Dress).
There’s a lot more meat to Ada’s story too. It's not just a replay of Leon’s campaign
with Ada, it’s a whole missing chapter that expands on Ada’s relationships with
Luis and Wesker in particular. It blows
the original version out of the water and I want more Ada Wong RE campaigns
after playing this one.
Everyone knows Ashley Graham as one of the most annoying
and frustrating characters in the franchise and the poster girl for why
everyone hates escort missions. Yeah,
she’s not that anymore in RE4R. Ashley’s
been given a total overhaul and I’m not just talking about the cute
outfit. Her character has been aged from
a whiney brat to a more mature young woman who grows to become quite the
survivor during her time with Leon.
Ashley isnt just waiting to be guarded either. I got stuck on a couple of puzzles and it was
thanks to a quick line from her that I found the solutions, God I could kiss
her. Also, Ashley’s playable section
might just be one of the best segments of the game now, especially since it’s
the moment where she must face the danger alone and do so as a rightfully
nervous but still incredibly brave (and kinda sexy) bad ass. I totally want her to come back as a Secret
Service Agent backing up Leon one day.
Having only played the OG once prior to the remake, I do prefer the remake immensely. Its controls are refined for the modern day, the storytelling has improved, and yeah Ashley becomes a decent character. Leon's storyline also works out well, and really builds from RE2R. It was an excellent game and I know I'm a bit in the minority but I liked Ada's performance in this one just fine. Seeing as her not needing to play a role this time around, like she did in RE2R.
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